Laura Sangha
This post was inspired by the conversations, presentations, exhibitions and performances at ‘Creative Histories’, Bristol Zoo, 19-21 July 2017. The conference was organised by Will Pooley, and you can read more of the posts that came out of the conference here.
Creative history is…?[1]
not a luxury[2]
an active part of the historical process at every stage of the process[3]
a way to uncover and reveal the research process[4]
a way to work out how others look and see[5]
a curiosity, a delight[6]
a means to create space in our writing[7]
a means to make an archive coherent[8]
a means to distort an archive and impose a narrative on it[9]
what ‘may have’ happened[10]
that thing where past time overlaps with present time[11]
in tension with rigour in somebody’s mind maybe[12]
a sense of fun[13]
a sense of senses[14]
a sense of the embodied sensory experience of moving through daily life[15]
serendipity, generosity, instability, proximity
woke.[16]
[1] This post was inspired by the project and writing techniques discussed during the Panel: Panel: ‘Playing with Branscombe’, particularly Josie McLellan’s poem.
[2] Will Pooley (Creative Histories organiser), roundtable discussion.
[3] Conference consensus.
[4] Julia Laite, ‘Choose your own adventure: creating interactive social and cultural history, inspired by video games, board games, and serialised children books from the 1980s’.
[5] Beth Williamson, Panel: ‘Playing with Branscombe’.
[6] Erika Hanna, Panel: ‘Playing with Branscombe’.
[7] Matthew Kelly, Panel Q&A, ‘Playing with Branscombe’; Mark Hailwood, ‘As I Went Forth one summer’s day: putting the story in early modern history’.
[8] These themes emerged from the papers and discussion in Panel: Creative Writing III, Lucy Williams, ‘Fact or Fiction? Creating Convict Lives with the Digital Panopticon’; Nell Darby, ‘“History is just journalism”: how the history of journalism can help us write a more creative history’; Robert Bickers, ‘Better Looking than he Really is’. Also applies to ‘history’.
[9] These themes emerged from the papers and discussion in Panel: Creative Writing III, Lucy Williams, ‘Fact or Fiction? Creating Convict Lives with the Digital Panopticon’; Nell Darby, ‘“History is just journalism”: how the history of journalism can help us write a more creative history’; Robert Bickers, ‘Better Looking than he Really is’. Also applies to ‘history’.
[10] Julia Laite, ‘Choose your own adventure: creating interactive social and cultural history, inspired by video games, board games, and serialised children books from the 1980s’. Also applies to ‘history’.
[11] Julia Blackburn, ‘On not getting in the way’.
[12] Me. Now.
[13] Clare Hickman, ‘Experiencing Arcadia in a Digital World’.
[14] Clare Hickman, ‘Experiencing Arcadia in a Digital World; Alison Twells, roundtable discussion.
[15] Catherine Fletcher, ‘The Medici Vendetta, or, the Revenge of my Minor Characters: Historical Writing from Fact to Fiction’.
[16] Creative Histories.
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….is fuelled by intellectual curiosity. (Michael Ohajuru 🙂
Yes! Thanks Michael.
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